The shape of flowers
WORK IN PROGRESS
The shape of flowers is a wholesome narrative game about a florist who craft flowers bouquet for customers. Receive requests, interpret them and craft the best bouquet to make your customer happy !
Narrative game Unity PC Work in progress January 2025
More about my intentions
I want this project to have an emergent gameplay and narration. What I mean is that I want to give the player a wholesome game with only few challenges, and no defeat condition, but in which he will be able to imply as much as he wants. His implication will shape his experience and will give him the possibility to write his own story.
​What I learn
Think different​
Because I chose an emergent gameplay system, I need to think in an unusual way. Getting rid of the challenges is a challenge for me, and that allows me to shape my conception of game dev and get closer to the type of games I want to develop.
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Documentation​
Because I need to be extremely clear on how I want my game to work, I wrote a lot of documentation (Miro, GDD, etc.) that will allow me to follow my thoughts and iterate from them.